RS-15776Modded server
HMMN Server
Offline 180.57.34.111:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on HMMN Server?
HMMN Server is offline at this moment; the last signal was 17 days 13 hours ago.
Where does HMMN Server sit in the rankings?
Ranked #15,776 on seven-day player hours, HMMN Server is in the top 67% of all ranked servers.
Tags, lists, and filters
Where does HMMN Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find HMMN Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on HMMN Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags HMMN Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on HMMN Server?
A procedural map, created by the game, is in use on HMMN Server.
What does HMMN Server run for rules and settings?
No gather rate is given in the name HMMN Server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on HMMN Server?
Rust network protocol 2633 and build 163407 is what HMMN Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of HMMN Server?
A region is not published by HMMN Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 180.57.34.111:28015.
What is the uptime of HMMN Server?
Currently offline is HMMN Server, last seen 17 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does HMMN Server wipe?
Too few wipes are recorded for HMMN Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 35 days 16 hours ago.
How to join
What is the process to join HMMN Server?
To connect manually, open the console with F1 and type client.connect 180.57.34.111:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.