RS-14525Modded server
LifeNPC Test
Offline 181.234.34.200:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on LifeNPC Test?
LifeNPC Test is offline at this moment; the last signal was 17 days 6 hours ago.
Where does LifeNPC Test sit in the rankings?
The last seven days of player hours place LifeNPC Test at #14,525, in the top 61% of ranked servers.
Tags, lists, and filters
Where does LifeNPC Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count LifeNPC Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LifeNPC Test?
Published by LifeNPC Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on LifeNPC Test?
LifeNPC Test uses a procedural map, which the game generates.
Which settings and rules apply on LifeNPC Test?
No gather rate is given in the name LifeNPC Test. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is LifeNPC Test running?
On Windows, LifeNPC Test operates Rust network protocol 2633 and build 163207. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of LifeNPC Test?
No region is published by LifeNPC Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 181.234.34.200:28015 is its address.
How reliable is LifeNPC Test?
LifeNPC Test is offline now; the last time it was seen was 17 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe cycle
On what schedule does LifeNPC Test wipe?
Not enough wipe data exists yet to identify the rhythm of LifeNPC Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 21 hours ago.
Joining the server
How can I connect to LifeNPC Test?
Use the console: open Rust, press F1, and type client.connect 181.234.34.200:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.