RS-5401Modded server
vulxN_
Online 185.125.205.105:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is vulxN_?
On 70 slots, vulxN_ has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2. At 17:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does vulxN_ sit in the rankings?
The last seven days of player hours place vulxN_ at #5,401, in the top 24% of ranked servers.
Server tags and lists
Where does vulxN_ show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find vulxN_: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on vulxN_?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp70 (Max players): It has 70 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags vulxN_ publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on vulxN_?
vulxN_ runs a procedural map of size 2,000 with seed 481981, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does vulxN_ run for rules and settings?
No gather rate is given in the name vulxN_. The group limit is the game's default of 8 players. It runs pve, player combat is disabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on vulxN_?
vulxN_ uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on vulxN_?
Its average server fps over the last 48 hours was 229, with a low of 214. The maximum entities it carried was 17,924, covering buildings, deployables and the rest. Its memory use reached 3,859 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of vulxN_?
A region is not published by vulxN_. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 185.125.205.105:28080 is its address.
What is the uptime of vulxN_?
The server vulxN_ is currently online. Going by its reported uptime, it restarted about 9 days ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe cycle
On what schedule does vulxN_ wipe?
The record holds too few wipes to determine vulxN_'s pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 17 hours ago.
Connection
What is the process to join vulxN_?
To connect, start Rust, hit F1, and enter client.connect 185.125.205.105:28080. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.