RS-8719Modded server
![PVE] WARNING! There Are Zombies
Online 185.125.205.113:28080 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:15 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on ![PVE] WARNING! There Are Zombies?
On 50 slots, ![PVE] WARNING! There Are Zombies has 2 players at this moment. Over seven days it averaged 0, and the highest point was 3. The busiest point in the last 48 hours was 16:00 UTC, when it averaged 3 players.
How is ![PVE] WARNING! There Are Zombies ranked?
On player hours across seven days, ![PVE] WARNING! There Are Zombies is #8,719, inside the top 39% of all ranked servers.
Server tags and lists
Where does ![PVE] WARNING! There Are Zombies show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ![PVE] WARNING! There Are Zombies: Top modded Rust servers, Top Rust PvE servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ![PVE] WARNING! There Are Zombies?
The game's server browser reads the tags that ![PVE] WARNING! There Are Zombies publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on ![PVE] WARNING! There Are Zombies?
![PVE] WARNING! There Are Zombies runs a procedural map of size 3,700 with seed 374605544, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does ![PVE] WARNING! There Are Zombies run for rules and settings?
The name ![PVE] WARNING! There Are Zombies does not state a gather rate. Groups use the default maximum of 8 players. You play pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is ![PVE] WARNING! There Are Zombies running?
![PVE] WARNING! There Are Zombies uses Rust network protocol 2634 and build 167781 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Is ![PVE] WARNING! There Are Zombies lag-free?
Its average server fps over the last 48 hours was 120, with a low of 84. At its peak, it held 45,154 entities: everything from buildings to deployables and more. Memory usage peaked at 2,025 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for ![PVE] WARNING! There Are Zombies?
There is no region published by ![PVE] WARNING! There Are Zombies. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.125.205.113:28080.
Is ![PVE] WARNING! There Are Zombies currently online?
![PVE] WARNING! There Are Zombies is online at the moment. Going by its reported uptime, it restarted about 4 hours ago. It spent 6 of the last 168 hours online across 7 days, giving 4% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What can you expect on wipe day on ![PVE] WARNING! There Are Zombies?
The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 1 hours after it began.
When does ![PVE] WARNING! There Are Zombies wipe?
Too few wipes are recorded for ![PVE] WARNING! There Are Zombies to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 23 hours ago.
How to join
What is the process to join ![PVE] WARNING! There Are Zombies?
To connect, start Rust, hit F1, and enter client.connect 185.125.205.113:28080. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/MQ47svfqkV.
