RS-11263Modded server
myserv1
Offline 185.126.129.14:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is myserv1?
myserv1 is offline at this moment; the last signal was 8 days 9 hours ago.
Where does myserv1 sit in the rankings?
Ranked #11,263 on seven-day player hours, myserv1 is in the top 50% of all ranked servers.
Tags, lists, and filters
Where does myserv1 show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find myserv1: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on myserv1?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags myserv1 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on myserv1?
myserv1 uses a procedural map, which the game generates.
What settings and rules does myserv1 use?
The name myserv1 does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is myserv1 running?
myserv1 uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for myserv1?
No region is published by myserv1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 185.126.129.14:28015.
How reliable is myserv1?
Currently offline is myserv1, last seen 8 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 6 October 2026.
Wipe schedule
How often does myserv1 wipe?
Too few wipes are recorded for myserv1 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 14 hours ago.
Connection
What are the steps to join myserv1?
To connect, start Rust, hit F1, and enter client.connect 185.126.129.14:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.