RS-15413Modded server
test1
Offline 185.156.53.135:26165 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on test1?
test1 is offline at this moment; the last signal was 26 days 10 hours ago.
Where does test1 sit in the rankings?
The last seven days of player hours place test1 at #15,413, in the top – of ranked servers.
Tags, lists, and filters
Where does test1 appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test1: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on test1?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags test1 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on test1?
test1 runs a procedural map of size 3,000 with seed 159753, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does test1 use?
No gather rate is given in the name test1. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is test1 on?
Rust network protocol 2633 and build 163207 is what test1 runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of test1?
No region is published by test1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.156.53.135:26165.
Is test1 currently online?
The server test1 is down at the moment, with its last appearance 26 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
On what schedule does test1 wipe?
Not enough wipe data exists yet to identify the rhythm of test1. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days ago.
Joining the server
How can I connect to test1?
To connect manually, open the console with F1 and type client.connect 185.156.53.135:26165. Or click Launch Rust on this page to open Rust through Steam and connect directly.