RS-16956Modded server
TEST
Offline 185.16.31.248:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TEST?
Currently, TEST is offline; the last sighting was 16 days 19 hours ago.
How is TEST ranked?
The last seven days of player hours place TEST at #16,956, in the top 71% of ranked servers.
Tags and filters
Where does TEST appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on TEST?
A procedural map, created by the game, is in use on TEST.
What settings and rules does TEST use?
You will not find a gather rate in the name TEST. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is TEST on?
Rust network protocol 2633 and build 165217 is what TEST runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can TEST be found?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 185.16.31.248:28015 is its address.
What is the uptime of TEST?
TEST is offline now; the last time it was seen was 16 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe schedule
How often does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 12 hours ago.
Connection
What are the steps to join TEST?
Use the console: open Rust, press F1, and type client.connect 185.16.31.248:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.