RS-15966Modded server
TroubleChute
Offline 185.165.242.69:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TroubleChute?
Currently, TroubleChute is offline; the last sighting was 5 days 4 hours ago. Over the past seven days, the average player count was 0.
Where does TroubleChute sit in the rankings?
The last seven days of player hours place TroubleChute at #15,966, in the top 72% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TroubleChute?
These Top Rust Servers lists include TroubleChute: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TroubleChute?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags TroubleChute publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on TroubleChute?
TroubleChute uses a procedural map, which the game generates.
What settings and rules does TroubleChute use?
No gather rate is given in the name TroubleChute. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on TroubleChute?
Rust network protocol 2634 and build 166652 is what TroubleChute runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TroubleChute?
There is no region published by TroubleChute. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 185.165.242.69:28015 is its address.
What is the uptime of TroubleChute?
The server TroubleChute is down at the moment, with its last appearance 5 days 4 hours ago. Across the last 4 full days, it was online for 0 of 96 hours, or 0%. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe cycle
How often does TroubleChute wipe?
The record holds too few wipes to determine TroubleChute's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 18 hours ago.
How to join
What is the process to join TroubleChute?
Use the console: open Rust, press F1, and type client.connect 185.165.242.69:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.