RS-15405Modded server
MAR Rust Test Baseline
Offline 185.175.93.132:28115 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on MAR Rust Test Baseline?
MAR Rust Test Baseline is offline at this moment; the last signal was 25 days 9 hours ago.
Where does MAR Rust Test Baseline sit in the rankings?
On player hours across seven days, MAR Rust Test Baseline is #15,405, inside the top – of all ranked servers.
Server tags and lists
Where does MAR Rust Test Baseline show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find MAR Rust Test Baseline: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on MAR Rust Test Baseline?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use are the tags MAR Rust Test Baseline publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on MAR Rust Test Baseline?
MAR Rust Test Baseline uses a procedural map, which the game generates.
Which settings and rules apply on MAR Rust Test Baseline?
The name MAR Rust Test Baseline does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on MAR Rust Test Baseline?
MAR Rust Test Baseline uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of MAR Rust Test Baseline?
There is no region published by MAR Rust Test Baseline. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 185.175.93.132:28115 is its address.
What is the uptime of MAR Rust Test Baseline?
The server MAR Rust Test Baseline is down at the moment, with its last appearance 25 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 16 September 2026.
Wipe cycle
On what schedule does MAR Rust Test Baseline wipe?
Too few wipes are recorded for MAR Rust Test Baseline to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 28 days 9 hours ago.
How to join
What are the steps to join MAR Rust Test Baseline?
Use the console: open Rust, press F1, and type client.connect 185.175.93.132:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.