RS-16232Modded server
MAR Rust Test Baseline
Offline 185.175.93.189:28115 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is MAR Rust Test Baseline?
MAR Rust Test Baseline is offline at this moment; the last signal was 19 days 17 hours ago.
What is the ranking of MAR Rust Test Baseline?
The last seven days of player hours place MAR Rust Test Baseline at #16,232, in the top 71% of ranked servers.
Tags, lists, and filters
Where does MAR Rust Test Baseline show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find MAR Rust Test Baseline: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on MAR Rust Test Baseline?
Published by MAR Rust Test Baseline for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on MAR Rust Test Baseline?
MAR Rust Test Baseline uses a procedural map, which the game generates.
What settings and rules does MAR Rust Test Baseline use?
No gather rate is given in the name MAR Rust Test Baseline. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is MAR Rust Test Baseline running?
On Windows, MAR Rust Test Baseline operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the location of MAR Rust Test Baseline?
A region is not published by MAR Rust Test Baseline. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 185.175.93.189:28115.
How reliable is MAR Rust Test Baseline?
Currently offline is MAR Rust Test Baseline, last seen 19 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe schedule
When does MAR Rust Test Baseline wipe?
Too few wipes are recorded for MAR Rust Test Baseline to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 10 hours ago.
Connection
What is the process to join MAR Rust Test Baseline?
Use the console: open Rust, press F1, and type client.connect 185.175.93.189:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.