RS-13338Modded server
Local Farm
Offline 185.176.158.141:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Local Farm?
Local Farm is offline at this moment; the last signal was 27 days ago.
How is Local Farm ranked?
On player hours across seven days, Local Farm is #13,338, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Local Farm?
These Top Rust Servers lists count Local Farm among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Farm?
The game's server browser reads the tags that Local Farm publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): Game build: 162929; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Local Farm?
A procedural map, created by the game, is in use on Local Farm.
What settings and rules does Local Farm use?
The name Local Farm does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Local Farm running?
On Windows, Local Farm operates Rust network protocol 2633 and build 162929. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Local Farm?
No region is published by Local Farm. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.176.158.141:28015.
What is the uptime of Local Farm?
Local Farm is offline now; the last time it was seen was 27 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 16 September 2026.
Wipe schedule
When does Local Farm wipe?
The record holds too few wipes to determine Local Farm's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 39 days 11 hours ago.
Joining the server
How can I connect to Local Farm?
To connect manually, open the console with F1 and type client.connect 185.176.158.141:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.