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RS-13283Modded server

EU/CZ StrongWolves.eu - TEST

Offline 185.180.2.29:28937 checked 5d ago

moddedoxidepve
Connect
Players now
2/ 30
7% full
7-day average
0
peak 2
Rank
#13,283
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:45 UTC8d ago 2 – running 1
Thu 1 Oct, 10:07 UTC12d ago 1 – 4.3 days 0
Thu 24 Sep, 16:14 UTC19d ago 1 halved by day 1 6.7 days 1
Sun 20 Sep, 16:06 UTC23d ago 0 – 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on EU/CZ StrongWolves.eu - TEST?

Currently, EU/CZ StrongWolves.eu - TEST is offline; the last sighting was 5 days 22 hours ago. Its seven-day average is 0 players, with a peak of 2.

What is the ranking of EU/CZ StrongWolves.eu - TEST?

On player hours across seven days, EU/CZ StrongWolves.eu - TEST is #13,283, inside the top 60% of all ranked servers.

Server tags and lists

Where does EU/CZ StrongWolves.eu - TEST appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include EU/CZ StrongWolves.eu - TEST: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on EU/CZ StrongWolves.eu - TEST?

gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): It has 30 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Running game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags EU/CZ StrongWolves.eu - TEST publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on EU/CZ StrongWolves.eu - TEST?

The map on EU/CZ StrongWolves.eu - TEST is procedural, size 4,500, seed 114627276, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on EU/CZ StrongWolves.eu - TEST?

No gather rate is given in the name EU/CZ StrongWolves.eu - TEST. Up to 8 players per group, as the game defaults. pve is the game mode, no player versus player combat. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is EU/CZ StrongWolves.eu - TEST on?

EU/CZ StrongWolves.eu - TEST uses Rust network protocol 2634 and build 167231 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the location of EU/CZ StrongWolves.eu - TEST?

The name of EU/CZ StrongWolves.eu - TEST points to Europe, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.180.2.29:28937.

What is the uptime of EU/CZ StrongWolves.eu - TEST?

The server EU/CZ StrongWolves.eu - TEST is down at the moment, with its last appearance 5 days 22 hours ago. It spent 35 of the last 168 hours online across 7 days, giving 21% uptime. The first time Top Rust Servers saw it was on 20 September 2026.

Wipe schedule

What happens on wipe day on EU/CZ StrongWolves.eu - TEST?

Recent wipes saw an average peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

When does EU/CZ StrongWolves.eu - TEST wipe?

Wipes on EU/CZ StrongWolves.eu - TEST follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 15 hours ago.

Joining the server

What is the process to join EU/CZ StrongWolves.eu - TEST?

To connect, start Rust, hit F1, and enter client.connect 185.180.2.29:28937. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp30
Max players It has 30 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build Running game build 167231.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.