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Live Servers11,461 Players37,558 Populated3,139 Fresh wipes · 3h78 Scanevery 5 min

RS-8858Modded server

VeecaMC-Private

Online 185.180.2.44:28685 checked 11m ago

moddedoxide
Connect
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#8,858
top 40%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:35 UTC2d ago 2 – running 0
Tue 6 Oct, 16:30 UTC7d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is VeecaMC-Private?

On 30 slots, VeecaMC-Private has 0 players at this moment. Its seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 1 players.

What is the ranking of VeecaMC-Private?

The last seven days of player hours place VeecaMC-Private at #8,858, in the top 40% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry VeecaMC-Private?

On these Top Rust Servers lists you will find VeecaMC-Private: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on VeecaMC-Private?

gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags VeecaMC-Private publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on VeecaMC-Private?

The map on VeecaMC-Private is procedural, size 3,000, seed 9327, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does VeecaMC-Private run for rules and settings?

The name VeecaMC-Private does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

Server details

What version is VeecaMC-Private running?

Rust network protocol 2634 and build 167781 is what VeecaMC-Private runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is VeecaMC-Private lag-free?

Its average server fps over the last 48 hours was 29, with a low of 20. The maximum entities it carried was 55,410, covering buildings, deployables and the rest. At its highest, it consumed 2,057 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of VeecaMC-Private?

There is no region published by VeecaMC-Private. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.180.2.44:28685.

What is the uptime of VeecaMC-Private?

The server VeecaMC-Private is currently online. Going by its reported uptime, it restarted about 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on VeecaMC-Private?

The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 23 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

How often does VeecaMC-Private wipe?

Too few wipes are recorded for VeecaMC-Private to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 17 hours ago.

How to join

How can I connect to VeecaMC-Private?

To connect, start Rust, hit F1, and enter client.connect 185.180.2.44:28685. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp30
Max players Player slots: 30.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.