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Live Servers11,457 Players36,515 Populated3,094 Fresh wipes · 3h106 Scanevery 5 min

RS-4323Modded server

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]

Online 185.189.255.128:35400 checked 11m ago

2x moddedoxide
Connect
Players now
1/ 100
1% full
7-day average
0
peak 5
Rank
#4,323
top 20%
Last wipe
6h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0246808:0017:0002:0012:0021:0006:00Wiped Thu 15 Oct, 00:53 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020008:0017:0002:0012:0021:0006:00Wiped Thu 15 Oct, 00:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:53 UTC6h ago – – running 0
Mon 5 Oct, 12:33 UTC9d ago 3 – – 1
Sat 3 Oct, 18:29 UTC11d ago 7 – 1.8 days 0
Fri 2 Oct, 09:53 UTC12d ago 4 – 1.4 days 0
Fri 2 Oct, 01:06 UTC13d ago 3 – 0.4 days 0
Thu 1 Oct, 12:43 UTC13d ago 3 – 0.5 days 1
Fri 25 Sep, 10:03 UTC19d ago 5 halved by day 3 6.1 days 0
Thu 24 Sep, 10:04 UTC20d ago 3 – 1 days 0
Tue 22 Sep, 11:44 UTC22d ago 4 – 1.9 days 1
Sun 13 Sep, 16:38 UTC31d ago 2 held half 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] is showing 1 players on 100 slots right now. Its seven-day average is 0 players, with a peak of 5. At 10:00 UTC it was busiest in the last 48 hours, averaging 5 players.

Where does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] sit in the rankings?

The last seven days of player hours place HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] at #4,323, in the top 20% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

On these Top Rust Servers lists you will find HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]: Rust servers with 2x gather rate and Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the tags on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

The game's server browser reads the tags that HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] publishes: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] runs a procedural map of size 3,250 with seed 1054392799, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] use?

Gather rates on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] are 2x, according to its own title. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] uses Rust network protocol 2634 and build 167781 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Its average server fps over the last 48 hours was 121, with a low of 87. Its entity count reached 66,557, including buildings, deployables and all other objects. At its highest, it consumed 2,574 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

No region is published by HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.189.255.128:35400.

What is the uptime of HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] is online at the moment. Going by its reported uptime, it restarted about 5 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Across recent wipes, the busiest times averaged 5 players. The latest wipe saw its highest player count 28 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 2.

On what schedule does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] wipe?

Wipes on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 hours ago.

Joining the server

What is the process to join HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Use the console: open Rust, press F1, and type client.connect 185.189.255.128:35400. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/mU2VnQD4nM.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp100
Max players Player slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.