RS-15903Modded server
Test KZV
Offline 185.189.255.239:35200 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
Coming wipes
- T− 22d 0hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Test KZV?
Test KZV is offline at this moment; the last signal was 6 days 21 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of Test KZV?
On player hours across seven days, Test KZV is #15,903, inside the top 72% of all ranked servers.
Tags and filters
Where does Test KZV show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test KZV: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Test KZV?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Test KZV publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Test KZV?
A procedural map of size 3,500 with seed 516156, created by the game, is in use on Test KZV. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
What settings and rules does Test KZV use?
You will not find a gather rate in the name Test KZV. A group holds at most 10 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on Test KZV?
Test KZV uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Test KZV be found?
No region is published by Test KZV. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.189.255.239:35200.
How reliable is Test KZV?
Test KZV is offline now; the last time it was seen was 6 days 21 hours ago. Across the last 7 full days, it was online for 22 of 168 hours, or 13%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
What can you expect on wipe day on Test KZV?
Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.
When does Test KZV wipe?
With the force wipe, Test KZV resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 12 days 21 hours ago. Its tags indicate wipes happen each month.
How to join
What is the process to join Test KZV?
To connect, start Rust, hit F1, and enter client.connect 185.189.255.239:35200. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
