Top Rust ServersObservatory · live
Live Servers11,593 Players52,674 Populated3,485 Fresh wipes · 3h131 Scanevery 5 min

RS-15435Modded server

14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux

Online 185.189.255.245:35100 checked 11m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,435
top 69%
Last wipe
12h ago
monthly schedule
Next wipe
T− 21d 20h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeakWipe
00.250.50.75123:0008:0018:0003:0012:0021:00Wiped Tue 13 Oct, 12:24 UTCWIPEWiped Wed 14 Oct, 09:46 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020023:0008:0018:0003:0012:0021:00Wiped Tue 13 Oct, 12:24 UTCWIPEWiped Wed 14 Oct, 09:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. T− 21d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:46 UTC12h ago – – running 0
Tue 13 Oct, 12:24 UTC1d ago – – – 0
Thu 1 Oct, 18:09 UTC FW13d ago 1 halved by day 4 11.8 days 0
Thu 1 Oct, 10:03 UTC13d ago 1 – 0.3 days 0
Mon 21 Sep, 13:13 UTC23d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

On 50 slots, 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 0 players.

Where does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux sit in the rankings?

Ranked #15,435 on seven-day player hours, 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is in the top 69% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

On these Top Rust Servers lists you will find 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What is the meaning of the tags on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

Published by 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts10 (Group limit): No more than 10 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

A procedural map of size 3,500 with seed 13102026, created by the game, is in use on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux run for rules and settings?

You will not find a gather rate in the name 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. The maximum group size is 10 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.

About the server

What is the Rust version on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux uses Rust network protocol 2634 and build 167058 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux perform?

The last 48 hours saw it average 77 server fps, never going under 52. The maximum entities it carried was 92,039, covering buildings, deployables and the rest. Its memory use reached 2,263 MB at most. Players feel lag when fps drops and entities increase.

Where can 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux be found?

No region is published by 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.189.255.245:35100.

How reliable is 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux is online at the moment. Based on the uptime it reports, the last restart was roughly 7 hours ago. It spent 167 of the last 168 hours online across 7 days, giving 99% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.5.

On what schedule does 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux wipe?

With the force wipe, 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 12 hours ago. The tags specify a monthly wipe schedule.

Joining the server

What is the process to join 14.10-29.10|BORDER-RUST|Classic+Steam Deck+Linux?

To connect manually, open the console with F1 and type client.connect 185.189.255.245:35100. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://vk.ru/borderrust.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167058,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts10
Group limit No more than 10 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.