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Live Servers11,596 Players60,559 Populated3,633 Fresh wipes · 3h195 Scanevery 5 min

RS-16773Modded server

testing

Offline 185.189.255.249:35400 checked 14d ago

weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,773
top 70%
Last wipe
16d ago
weekly schedule
Next wipe
T− 4d 22h
Tue 20 Oct, 11:31 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 11:31 UTC, in 4d 22h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 4d 22hTue 20 Oct, 11:31 UTC
  2. T− 11d 22hTue 27 Oct, 11:31 UTC
  3. T− 18d 22hTue 3 Nov, 11:31 UTC
  4. T− 21d 6hThu 5 Nov, 19:00 UTCFW
  5. T− 25d 22hTue 10 Nov, 11:31 UTC
  6. T− 32d 22hTue 17 Nov, 11:31 UTC
  7. T− 39d 22hTue 24 Nov, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC16d ago 1 – running 1
Sun 27 Sep, 07:47 UTC18d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC19d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC19d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on testing?

testing is offline at this moment; the last signal was 14 days 20 hours ago.

How is testing ranked?

Ranked #16,773 on seven-day player hours, testing is in the top 70% of all ranked servers.

Server tags and lists

Where does testing appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find testing: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on testing?

Published by testing for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts5 (Group limit): The team limit is 5; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on testing?

The map on testing is procedural, size 2,500, seed 53296983, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does testing use?

No gather rate is given in the name testing. The maximum group size is 5 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server details

What version is testing running?

Rust network protocol 2633 and build 165217 is what testing runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can testing be found?

No region is published by testing. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 185.189.255.249:35400 is its address.

Is testing currently online?

Currently offline is testing, last seen 14 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 20 September 2026.

Wipe schedule

What happens on wipe day on testing?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 1 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does testing wipe?

The recorded wipes for testing are too few to confirm its schedule, so the prediction follows its tag. On Tuesday 20 October at 11:31 UTC, the next wipe is anticipated. Its world was last replaced 16 days 1 hours ago. Its tags carry a wipe schedule set to weekly.

Joining the server

What is the process to join testing?

To connect, start Rust, hit F1, and enter client.connect 185.189.255.249:35400. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts5
Group limit The team limit is 5.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Running game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.