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RS-8901Modded server

EvilIsland-PVE - Test Server

Offline 185.189.255.93:35300 checked 1d ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,901
top 40%
Last wipe
1d ago
biweekly schedule
Next wipe
T− 12d 6h
Tue 27 Oct, 09:11 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 09:11 UTC, in 12d 6h. Its biweekly schedule tag · low confidence

Coming wipes

  1. T− 12d 6hTue 27 Oct, 09:11 UTC
  2. T− 21d 15hThu 5 Nov, 19:00 UTCFW
  3. T− 26d 6hTue 10 Nov, 09:11 UTC
  4. T− 40d 6hTue 24 Nov, 09:11 UTC
Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:11 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on EvilIsland-PVE - Test Server?

Currently, EvilIsland-PVE - Test Server is offline; the last sighting was 41 hours ago. A seven-day average of 0 players was reached, peaking at 1.

What is the ranking of EvilIsland-PVE - Test Server?

The last seven days of player hours place EvilIsland-PVE - Test Server at #8,901, in the top 40% of ranked servers.

Tags and filters

Where does EvilIsland-PVE - Test Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count EvilIsland-PVE - Test Server among their servers: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What is the meaning of the tags on EvilIsland-PVE - Test Server?

Published by EvilIsland-PVE - Test Server for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^b (Biweekly): It wipes every fortnight; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on EvilIsland-PVE - Test Server?

A procedural map of size 3,500 with seed 478137055, created by the game, is in use on EvilIsland-PVE - Test Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on EvilIsland-PVE - Test Server?

The name EvilIsland-PVE - Test Server does not state a gather rate. A group holds at most 10 players. It runs pve, no player versus player combat. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on EvilIsland-PVE - Test Server?

On Windows, EvilIsland-PVE - Test Server operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for EvilIsland-PVE - Test Server?

There is no region published by EvilIsland-PVE - Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 185.189.255.93:35300 is its address.

How reliable is EvilIsland-PVE - Test Server?

The server EvilIsland-PVE - Test Server is down at the moment, with its last appearance 41 hours ago. Across the last 7 full days, it was online for 33 of 168 hours, or 20%. It was first observed by Top Rust Servers on 6 October 2026.

Wipe cycle

On what schedule does EvilIsland-PVE - Test Server wipe?

Since too few wipes are on file to confirm the schedule for EvilIsland-PVE - Test Server, the prediction is based on its tag. On Tuesday 27 October at 09:11 UTC, the next wipe is anticipated. The present world has been live since 41 hours ago. The tags state that wipes take place every two weeks.

Joining the server

What is the process to join EvilIsland-PVE - Test Server?

To connect manually, open the console with F1 and type client.connect 185.189.255.93:35300. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It has 10 slots.
ts10
Group limit Team size is capped at 10.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.