RS-11738Modded server
LAN
Offline 185.195.59.19:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on LAN?
LAN is offline at this moment; the last signal was 10 hours ago. Its seven-day average is 1 players, with a peak of 1. At 14:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is LAN ranked?
On player hours across seven days, LAN is #11,738, inside the top 53% of all ranked servers.
Tags and filters
Where does LAN show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count LAN among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on LAN?
Published by LAN for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on LAN?
A procedural map, created by the game, is in use on LAN.
Which settings and rules apply on LAN?
No gather rate is given in the name LAN. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on LAN?
Rust network protocol 2634 and build 167781 is what LAN runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can LAN be found?
No region is published by LAN. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.195.59.19:28015.
How reliable is LAN?
The server LAN is down at the moment, with its last appearance 10 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe details
When does LAN wipe?
Not enough wipe data exists yet to identify the rhythm of LAN. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 25 hours ago.
Connection
What is the process to join LAN?
To connect, start Rust, hit F1, and enter client.connect 185.195.59.19:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.