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Live Servers11,451 Players38,554 Populated3,203 Fresh wipes · 3h91 Scanevery 5 min

RS-2975Modded server

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map

Online NA · us4 185.199.95.46:28025 checked 6m ago

biweekly wipes moddedoxidepve
Connect
Players now
1/ 50
2% full
7-day average
1
peak 9
Rank
#2,975
top 13% · #515 in NA
Last wipe
2d ago
biweekly schedule
Next wipe
T− 11d 10h
Sun 25 Oct, 18:36 UTC
Light curve

Players

AveragePeak
02.557.51009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 18:36 UTC, in 11d 10h. Its biweekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 11d 10hSun 25 Oct, 18:36 UTC
  2. T− 22d 10hThu 5 Nov, 19:00 UTCFW
  3. T− 25d 10hSun 8 Nov, 18:36 UTC
  4. T− 39d 10hSun 22 Nov, 18:36 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:36 UTC2d ago 9 – running 0
Sat 10 Oct, 08:04 UTC4d ago 3 – 1.4 days 0
Thu 1 Oct, 12:01 UTC12d ago 2 held half 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

On 50 slots, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map has 1 players at this moment. Over seven days it averaged 1, and the highest point was 9. Over the last 48 hours, the peak hour was 00:00 UTC, with an average of 9 players.

How is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map ranked?

In North America, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is #515 on seven-day player hours, with #2,975 overall and a top 13% position among ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

These Top Rust Servers lists include Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: Top modded Rust servers, Top Rust PvE servers, Rust zombie servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts14 (Group limit): Team size is capped at 14; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rus4 (Region code): Region code: us4; ^b (Biweekly): It wipes every fortnight; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): In the server browser, this appears under North America are the tags Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

A procedural map of size 4,500 with seed 1337, created by the game, is in use on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is discord.gg/ZombieLand.

What settings and rules does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map use?

You will not find a gather rate in the name Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. Up to 14 players can be in a group. pve is the game mode, player combat is disabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What Rust version is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map on?

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

Its average server fps over the last 48 hours was 28, with a low of 18. Its entity count reached 127,739, including buildings, deployables and all other objects. Memory usage peaked at 4,670 MB. Players feel lag when fps drops and entities increase.

Where can Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map be found?

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map uses its NA tag to list itself in North America, with a region code of us4. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.199.95.46:28025.

How reliable is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

Right now, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map is up and running. Based on the uptime it reports, the last restart was roughly 10 hours ago. Across the last 7 full days, it was online for 167 of 168 hours, or 99%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

Recent wipes saw an average peak of 5 players at their busiest. 30 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map wipe?

Its tag guides the prediction because the record holds too few wipes to confirm Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map's schedule. On Sunday 25 October at 18:36 UTC, the next wipe is anticipated. Its world was last replaced 2 days 13 hours ago. A fortnightly wipe schedule appears in its tags.

Joining the server

What are the steps to join Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

To connect, start Rust, hit F1, and enter client.connect 185.199.95.46:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at http://Zombieland.io.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$rus4,v2634,^b,NA,^p,gmrust,cs166652,ts14,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players It has 50 slots.
ts14
Group limit Team size is capped at 14.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$rus4
Region code Region code: us4.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.