RS-15899Modded server
PBGaming Test Server
Online 185.206.148.48:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:44 UTC9d ago | 1 | – | running | 0 |
| Fri 2 Oct, 01:25 UTC12d ago | 0 | – | 3.5 days | 0 |
| Tue 22 Sep, 00:06 UTC22d ago | 1 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is PBGaming Test Server?
PBGaming Test Server is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of PBGaming Test Server?
Ranked #15,899 on seven-day player hours, PBGaming Test Server is in the top 72% of all ranked servers.
Tags and filters
Where does PBGaming Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find PBGaming Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on PBGaming Test Server?
The game's server browser reads the tags that PBGaming Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Running game build 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on PBGaming Test Server?
A procedural map of size 4,500 with seed 676767, created by the game, is in use on PBGaming Test Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does PBGaming Test Server run for rules and settings?
No gather rate is given in the name PBGaming Test Server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is PBGaming Test Server running?
PBGaming Test Server uses Rust network protocol 2634 and build 167058 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does PBGaming Test Server perform?
Its average server fps over the last 48 hours was 84, with a low of 45. At its peak, it held 121,652 entities: everything from buildings to deployables and more. At its highest, it consumed 5,558 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
Where can PBGaming Test Server be found?
There is no region published by PBGaming Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.206.148.48:28035.
What is the uptime of PBGaming Test Server?
PBGaming Test Server is online at the moment. The uptime it gives suggests a restart around 6 days 22 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
What can you expect on wipe day on PBGaming Test Server?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 2 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.
When does PBGaming Test Server wipe?
There is no way to predict the next wipe on PBGaming Test Server, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 8 hours ago.
Connection
What is the process to join PBGaming Test Server?
To connect manually, open the console with F1 and type client.connect 185.206.148.48:28035. Or click Launch Rust on this page to open Rust through Steam and connect directly.