RS-7634Modded server
VerySecretRustProject
Online 185.207.214.181:29015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:40 UTC11h ago | – | – | running | 0 |
| Tue 13 Oct, 13:51 UTC1d ago | – | – | – | 0 |
| Fri 2 Oct, 08:07 UTC12d ago | 2 | halved by day 2 | 11.2 days | 0 |
| Thu 1 Oct, 23:17 UTC FW12d ago | 2 | – | 0.4 days | 1 |
| Thu 24 Sep, 08:40 UTC20d ago | 1 | halved by day 2 | 7.6 days | 0 |
| Thu 17 Sep, 08:18 UTC27d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is VerySecretRustProject?
A live count of 0 players is on VerySecretRustProject right now. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 1 players.
How is VerySecretRustProject ranked?
The last seven days of player hours place VerySecretRustProject at #7,634, in the top 34% of ranked servers.
Server tags and lists
Where does VerySecretRustProject appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count VerySecretRustProject among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on VerySecretRustProject?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): There are 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; jp0 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust are the tags VerySecretRustProject publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on VerySecretRustProject?
VerySecretRustProject runs a procedural map of size 1,024 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Baйп был 1ч нaзaд.
What does VerySecretRustProject run for rules and settings?
The name VerySecretRustProject does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC off.
Server info
What is the Rust version on VerySecretRustProject?
On Windows, VerySecretRustProject operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
Is VerySecretRustProject lag-free?
The last 48 hours saw it average 48 server fps, never going under 47. At its peak, it held 102,946 entities: everything from buildings to deployables and more. Memory usage peaked at 2,623 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for VerySecretRustProject?
No region is published by VerySecretRustProject. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 185.207.214.181:29015.
Is VerySecretRustProject currently online?
Right now, VerySecretRustProject is up and running. The uptime it gives suggests a restart around 9 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on VerySecretRustProject?
Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 5 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.
How often does VerySecretRustProject wipe?
There is no way to predict the next wipe on VerySecretRustProject, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 hours ago.
Joining the server
How can I connect to VerySecretRustProject?
To connect, start Rust, hit F1, and enter client.connect 185.207.214.181:29015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.