RS-962Modded server
ShockRust | Fight
Online 185.207.214.212:35200 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ShockRust | Fight?
ShockRust | Fight is showing 3 players on 50 slots right now. Its seven-day average is 13 players, with a peak of 76. Over the last 48 hours, the peak hour was 14:00 UTC, with an average of 31 players.
How is ShockRust | Fight ranked?
On player hours across seven days, ShockRust | Fight is #962, inside the top 4% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ShockRust | Fight?
These Top Rust Servers lists include ShockRust | Fight: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Average players: 10+ on average.
How should you read the tags on ShockRust | Fight?
The game's server browser reads the tags that ShockRust | Fight publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; v2556 (Protocol): Protocol 2556 is required to join; your game must be on the same version; cs104046 (Build): Game build: 104046; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on ShockRust | Fight?
ShockRust | Fight runs a procedural map of size 1,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What settings and rules does ShockRust | Fight use?
You will not find a gather rate in the name ShockRust | Fight. No group limit is published. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is ShockRust | Fight on?
On Linux, ShockRust | Fight operates Rust network protocol 2556 and build 104046. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on ShockRust | Fight?
Its average server fps over the last 48 hours was 139, with a low of 131. The maximum entities it carried was 4,620, covering buildings, deployables and the rest. At its highest, it consumed 1,106 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can ShockRust | Fight be found?
A region is not published by ShockRust | Fight. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.207.214.212:35200.
What is the uptime of ShockRust | Fight?
The server ShockRust | Fight is currently online. Going by its reported uptime, it restarted about 23 hours ago. It spent 156 of the last 168 hours online across 7 days, giving 93% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
How often does ShockRust | Fight wipe?
The record holds too few wipes to determine ShockRust | Fight's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 104 days 1 hours ago.
Joining the server
What are the steps to join ShockRust | Fight?
Use the console: open Rust, press F1, and type client.connect 185.207.214.212:35200. Or simply click Launch Rust here; it opens the game through Steam and connects you.