Top Rust ServersObservatory · live
Live Servers11,769 Players91,702 Populated4,266 Fresh wipes · 3h153 Scanevery 5 min

RS-582Modded server

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

Online 185.207.214.251:35300 checked 8m ago

monthly wipes moddedoxidepve
Connect
Players now
42/ 200
21% full
7-day average
33
peak 99
Rank
#582
top 3%
Last wipe
11d ago
monthly schedule
Next wipe
T− 23d 0h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence

wipe-day peak85players, last three wipes

Coming wipes

  1. T− 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW11d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

On 200 slots, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] has 42 players at this moment. Over seven days it averaged 33, and the highest point was 99. At 16:00 UTC it was busiest in the last 48 hours, averaging 50 players.

What is the ranking of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The last seven days of player hours place |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] at #582, in the top 3% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

These Top Rust Servers lists include |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: Top modded Rust servers, Best Rust build servers, Top Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

What is the meaning of the tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The game's server browser reads the tags that |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] publishes: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): There are 200 slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^k (Build server): Build and test base designs; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

A procedural map of size 4,500 with seed 1768819639, created by the game, is in use on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

What does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] run for rules and settings?

The name |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] does not state a gather rate. The maximum group size is 10 players. build & creative is the game mode, sandbox construction, gathering disabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] on?

On Windows, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.

Is |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] lag-free?

The last 48 hours saw it average 38 server fps, never going under 21. The maximum entities it carried was 322,186, covering buildings, deployables and the rest. Memory usage peaked at 7,912 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

There is no region published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 185.207.214.251:35300 is its address.

What is the uptime of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The server |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] is currently online. The uptime it gives suggests a restart around 14 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Across recent wipes, the busiest times averaged 85 players. The latest wipe saw its highest player count 45 hours in.

How often does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipe?

The only wipe |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 11 days 23 hours ago. Monthly wipes are declared in its tags.

Joining the server

How can I connect to |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Use the console: open Rust, press F1, and type client.connect 185.207.214.251:35300. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,^k,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players There are 200 slots.
ts10
Group limit Team size is capped at 10.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Running game build 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Gameplay

^k
Build server Build and test base designs.
^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.