Top Rust ServersObservatory · live
Live Servers11,473 Players40,349 Populated3,088 Fresh wipes · 3h82 Scanevery 5 min

RS-414Modded server

Blood Rust - Red [duo, x2]

Online EU 185.207.214.88:36000 checked 11m ago

2x duo weekly wipes moddedcarbon
Connect
Players now
2/ 200
1% full
7-day average
52
peak 209
Rank
#414
top 2% · #172 in EU
Last wipe
4d ago
weekly schedule
Next wipe
T− 2d 7h
Sat 17 Oct, 09:12 UTC
Light curve

Players

AveragePeak
02040608003:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 2% of all ranked servers, top 6% in EU, and #31 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Saturday 17 October, 09:12 UTC, in 2d 7h. Every Saturday at 09:12 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak210players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. T− 2d 7hSat 17 Oct, 09:12 UTC
  2. T− 9d 7hSat 24 Oct, 09:12 UTC
  3. T− 16d 7hSat 31 Oct, 09:12 UTC
  4. T− 21d 16hThu 5 Nov, 19:00 UTCFW
  5. T− 23d 7hSat 7 Nov, 09:12 UTC
  6. T− 30d 7hSat 14 Nov, 09:12 UTC
  7. T− 37d 7hSat 21 Nov, 09:12 UTC
  8. T− 44d 7hSat 28 Nov, 09:12 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 209, 1 hours in, with 60 in the queue.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:12 UTC4d ago 209+60 queue – running 19
Sat 3 Oct, 09:08 UTC11d ago 205+56 queue halved by day 3 7 days 18
Sat 26 Sep, 09:07 UTC18d ago 217+79 queue halved by day 4 7 days 26
Sat 19 Sep, 09:07 UTC25d ago 209+66 queue halved by day 3 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Blood Rust - Red [duo, x2]?

Blood Rust - Red [duo, x2] is showing 2 players on 200 slots right now. Its seven-day average is 52 players, with a peak of 209. At 17:00 UTC it was busiest in the last 48 hours, averaging 54 players.

Where does Blood Rust - Red [duo, x2] sit in the rankings?

On seven-day player hours, Blood Rust - Red [duo, x2] ranks #414 overall, in the top 2% of ranked servers and #172 across Europe. In the duo category, it ranks #31.

Server tags and lists

Where does Blood Rust - Red [duo, x2] appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Blood Rust - Red [duo, x2] among their servers: Rust servers with 2x gather rate, Duo-limited Rust servers, ranked by live players, Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

How should you read the tags on Blood Rust - Red [duo, x2]?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): There are 200 slots; ts2 (Group limit): No more than 2 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^w (Weekly): It wipes weekly; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe are the tags Blood Rust - Red [duo, x2] publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who operates Blood Rust - Red [duo, x2]?

A bloodrust.io hostname is published by Blood Rust - Red [duo, x2] and by 9 other servers we track, so the same operator most likely runs them.

Settings and map

What is the map on Blood Rust - Red [duo, x2]?

A procedural map of size 3,800 with seed 1337, created by the game, is in use on Blood Rust - Red [duo, x2]. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Procedural.

What settings and rules does Blood Rust - Red [duo, x2] use?

The name Blood Rust - Red [duo, x2] includes a 2x gather rate. Up to 2 players are allowed per group (duo). It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on Blood Rust - Red [duo, x2]?

Rust network protocol 2634 and build 167781 is what Blood Rust - Red [duo, x2] runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does Blood Rust - Red [duo, x2] perform?

Over the last two days, it ran at an average of 60 server fps, minimum 59. Its entity count reached 175,390, including buildings, deployables and all other objects. At its highest, it consumed 6,088 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Blood Rust - Red [duo, x2]?

With its EU tag, Blood Rust - Red [duo, x2] lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 185.207.214.88:36000 is its address.

How reliable is Blood Rust - Red [duo, x2]?

Blood Rust - Red [duo, x2] is online at the moment. Going by its reported uptime, it restarted about 18 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What can you expect on wipe day on Blood Rust - Red [duo, x2]?

The average busiest count over recent wipes is 210 players. 1 hours into the latest wipe the crowd peaked, and 60 more stood in the queue. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.

How often does Blood Rust - Red [duo, x2] wipe?

The wipe frequency for Blood Rust - Red [duo, x2] is every Saturday at 09:12 UTC. The upcoming wipe is set for Saturday 17 October at 09:12 UTC. The present world has been live since 4 days 16 hours ago. Weekly wipes are stated in the server's tags.

Connection

What is the process to join Blood Rust - Red [duo, x2]?

Use the console: open Rust, press F1, and type client.connect 185.207.214.88:36000. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://bloodrust.com/home.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs167781,ts2

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players There are 200 slots.
ts2
Group limit No more than 2 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.