RS-15899Modded server
pllm-test-2
Offline 185.226.156.2:28215 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is pllm-test-2?
Currently, pllm-test-2 is offline; the last sighting was 45 hours ago. Over the past seven days, the average player count was 0.
How is pllm-test-2 ranked?
The last seven days of player hours place pllm-test-2 at #15,899, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry pllm-test-2?
These Top Rust Servers lists include pllm-test-2: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on pllm-test-2?
The game's server browser reads the tags that pllm-test-2 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on pllm-test-2?
pllm-test-2 uses a procedural map, which the game generates.
What settings and rules does pllm-test-2 use?
You will not find a gather rate in the name pllm-test-2. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.
Server info
What version is pllm-test-2 running?
Rust network protocol 2634 and build 167584 is what pllm-test-2 runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the server location for pllm-test-2?
A region is not published by pllm-test-2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.226.156.2:28215.
How reliable is pllm-test-2?
pllm-test-2 is offline now; the last time it was seen was 45 hours ago. It was up for 4% of the last 1 full day, which is 1 out of 24 hours. It was first observed by Top Rust Servers on 12 October 2026.
Wipe cycle
When does pllm-test-2 wipe?
Too few wipes are recorded for pllm-test-2 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 46 hours ago.
How to join
How can I connect to pllm-test-2?
Use the console: open Rust, press F1, and type client.connect 185.226.156.2:28215. Or simply click Launch Rust here; it opens the game through Steam and connects you.