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Live Servers11,535 Players41,856 Populated3,062 Fresh wipes · 3h85 Scanevery 5 min

RS-13515Modded server

Skin Test Local

Offline 185.228.124.78:28015 checked 19d ago

moddedoxide
Connect
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#13,515
top 60%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 17:54 UTC24d ago 1 – running 1
Sat 19 Sep, 09:41 UTC24d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Skin Test Local?

Currently, Skin Test Local is offline; the last sighting was 19 days 7 hours ago.

What is the ranking of Skin Test Local?

Ranked #13,515 on seven-day player hours, Skin Test Local is in the top 60% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Skin Test Local?

These Top Rust Servers lists count Skin Test Local among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Skin Test Local?

gmrust (Game mode): Standard survival, as in Rust; mp8 (Max players): It has 8 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Skin Test Local publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Skin Test Local?

A procedural map of size 4,000 with seed 1219563660, created by the game, is in use on Skin Test Local. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does Skin Test Local run for rules and settings?

The name Skin Test Local does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What Rust version is Skin Test Local on?

Skin Test Local uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Skin Test Local?

There is no region published by Skin Test Local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 185.228.124.78:28015.

Is Skin Test Local currently online?

The server Skin Test Local is down at the moment, with its last appearance 19 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 17 September 2026.

Wipe details

What can you expect on wipe day on Skin Test Local?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.

How often does Skin Test Local wipe?

Not enough wipe data exists yet to identify the rhythm of Skin Test Local. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 8 hours ago.

How to join

How can I connect to Skin Test Local?

To connect manually, open the console with F1 and type client.connect 185.228.124.78:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp8
Max players It has 8 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.