RS-15468Modded server
test
Offline 185.238.28.71:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is test?
test is offline at this moment; the last signal was 27 days 21 hours ago.
Where does test sit in the rankings?
Ranked #15,468 on seven-day player hours, test is in the top – of all ranked servers.
Server tags and lists
Where does test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; v2275 (Protocol): This server runs protocol 2275; match it to connect; ptrak (Networking): This uses RakNet, Rust's default network layer; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The game is changed by plugins or settings, so it is listed as Modded; h5f16b2db (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What settings and rules does test use?
You will not find a gather rate in the name test. No group limit is published. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on test?
test uses Rust network protocol 2275 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for test?
A region is not published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.238.28.71:28015.
How reliable is test?
The server test is down at the moment, with its last appearance 27 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe schedule
When does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 27 days 21 hours ago.
Connection
How can I connect to test?
Use the console: open Rust, press F1, and type client.connect 185.238.28.71:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.