RS-12011Modded server
WarDogs
Offline 185.249.75.208:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:56 UTC13h ago | – | – | – | 1 |
| Wed 14 Oct, 10:43 UTC13h ago | – | – | – | 1 |
| Wed 14 Oct, 09:32 UTC14h ago | – | – | – | 0 |
| Wed 14 Oct, 09:23 UTC14h ago | – | – | – | 0 |
| Wed 14 Oct, 09:17 UTC15h ago | – | – | – | 0 |
| Mon 12 Oct, 22:06 UTC2d ago | – | – | – | 1 |
| Thu 1 Oct, 19:11 UTC FW13d ago | 1 | – | 11.1 days | 0 |
| Thu 17 Sep, 12:34 UTC27d ago | 1 | – | 14.3 days | 1 |
| Wed 16 Sep, 21:02 UTC28d ago | – | – | – | 1 |
| Wed 16 Sep, 20:21 UTC28d ago | 1 | – | 0.7 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is WarDogs?
Currently, WarDogs is offline; the last sighting was 7 hours ago. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 10:00 UTC, when it averaged 1 players.
What is the ranking of WarDogs?
The last seven days of player hours place WarDogs at #12,011, in the top 54% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry WarDogs?
These Top Rust Servers lists count WarDogs among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on WarDogs?
The game's server browser reads the tags that WarDogs publishes: gmvanilla (Game mode): This is vanilla survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on WarDogs?
The map on WarDogs is procedural, size 2,000, seed 1337, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
Which settings and rules apply on WarDogs?
No gather rate is given in the name WarDogs. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is WarDogs on?
Rust network protocol 2634 and build 167781 is what WarDogs runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is WarDogs lag-free?
Its average server fps over the last 48 hours was 240, with a low of 234. At its peak, it held 3,033 entities: everything from buildings to deployables and more. Memory usage peaked at 1,685 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of WarDogs?
No region is published by WarDogs. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 185.249.75.208:28015 is its address.
What is the uptime of WarDogs?
Currently offline is WarDogs, last seen 7 hours ago. The uptime it gives suggests a restart around 6 hours ago. Across the last 7 full days, it was online for 27 of 168 hours, or 16%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
On what schedule does WarDogs wipe?
No wipe schedule exists on WarDogs: it rebuilds its world every few hours, and those resets are not wipes.
Connection
What are the steps to join WarDogs?
Use the console: open Rust, press F1, and type client.connect 185.249.75.208:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.
