RS-14559Modded server
whyfry1zen
Offline 185.253.180.114:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is whyfry1zen?
Currently, whyfry1zen is offline; the last sighting was 31 days 2 hours ago.
Where does whyfry1zen sit in the rankings?
Ranked #14,559 on seven-day player hours, whyfry1zen is in the top – of all ranked servers.
Server tags and lists
Where does whyfry1zen appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count whyfry1zen among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on whyfry1zen?
Published by whyfry1zen for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on whyfry1zen?
A procedural map, created by the game, is in use on whyfry1zen.
What does whyfry1zen run for rules and settings?
No gather rate is given in the name whyfry1zen. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is whyfry1zen on?
On Windows, whyfry1zen operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for whyfry1zen?
No region is published by whyfry1zen. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.253.180.114:28015.
What is the uptime of whyfry1zen?
The server whyfry1zen is down at the moment, with its last appearance 31 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
How often does whyfry1zen wipe?
Too few wipes are recorded for whyfry1zen to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 31 days 6 hours ago.
Connection
How can I connect to whyfry1zen?
To connect, start Rust, hit F1, and enter client.connect 185.253.180.114:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.