RS-15990Modded server
midtest4
Offline 185.34.241.44:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on midtest4?
Currently, midtest4 is offline; the last sighting was 9 days 22 hours ago.
What is the ranking of midtest4?
On player hours across seven days, midtest4 is #15,990, inside the top 71% of all ranked servers.
Server tags and lists
Where does midtest4 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include midtest4: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on midtest4?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp6 (Max players): Player slots: 6; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags midtest4 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on midtest4?
A procedural map, created by the game, is in use on midtest4.
What settings and rules does midtest4 use?
The name midtest4 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is disabled.
About the server
What version is midtest4 running?
midtest4 uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of midtest4?
There is no region published by midtest4. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 185.34.241.44:28015.
How reliable is midtest4?
midtest4 is offline now; the last time it was seen was 9 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe cycle
On what schedule does midtest4 wipe?
Not enough wipe data exists yet to identify the rhythm of midtest4. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 3 hours ago.
How to join
How can I connect to midtest4?
To connect manually, open the console with F1 and type client.connect 185.34.241.44:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.