RS-9567Modded server
Server
Offline 185.43.238.44:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Server?
Server is offline at this moment; the last signal was 16 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 1 players.
How is Server ranked?
Ranked #9,567 on seven-day player hours, Server is in the top 43% of all ranked servers.
Tags, lists, and filters
Where does Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2625 (Protocol): This server runs protocol 2625; match it to connect; cs151634 (Build): The game build is 151634; ptrak (Networking): Network layer: RakNet, the standard for the game; $rpol (Region code): Region code: pol; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What settings and rules does Server use?
The name Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is Server on?
On Windows, Server operates Rust network protocol 2625 and build 151634. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Server?
A region is not published by Server; the region code is pol. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 185.43.238.44:28015.
How reliable is Server?
Currently offline is Server, last seen 16 hours ago. It spent 11 of the last 168 hours online across 7 days, giving 7% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe schedule
On what schedule does Server wipe?
The record holds too few wipes to determine Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 154 days 17 hours ago.
How to join
How can I connect to Server?
Use the console: open Rust, press F1, and type client.connect 185.43.238.44:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.