RS-15962Modded server
LinuxGSM
Offline 185.68.242.195:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on LinuxGSM?
Currently, LinuxGSM is offline; the last sighting was 11 days 18 hours ago.
Where does LinuxGSM sit in the rankings?
The last seven days of player hours place LinuxGSM at #15,962, in the top 70% of ranked servers.
Tags and filters
Where does LinuxGSM show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include LinuxGSM: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
The game's server browser reads the tags that LinuxGSM publishes: gmvanilla (Game mode): Vanilla survival mode; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): Running game build 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on LinuxGSM?
A procedural map, created by the game, is in use on LinuxGSM.
What does LinuxGSM run for rules and settings?
You will not find a gather rate in the name LinuxGSM. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is LinuxGSM on?
LinuxGSM uses Rust network protocol 2633 and build 163207 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for LinuxGSM?
There is no region published by LinuxGSM. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.68.242.195:28015.
What is the uptime of LinuxGSM?
Currently offline is LinuxGSM, last seen 11 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
On what schedule does LinuxGSM wipe?
The record holds too few wipes to determine LinuxGSM's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 15 hours ago.
Joining the server
How can I connect to LinuxGSM?
To connect manually, open the console with F1 and type client.connect 185.68.242.195:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.