RS-16788Modded server
Rust Test
Offline 186.158.238.60:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Rust Test?
Rust Test is offline at this moment; the last signal was 17 days 16 hours ago.
What is the ranking of Rust Test?
Ranked #16,788 on seven-day player hours, Rust Test is in the top 72% of all ranked servers.
Tags, lists, and filters
Where does Rust Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Test?
The game's server browser reads the tags that Rust Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Rust Test?
Rust Test uses a procedural map, which the game generates.
What does Rust Test run for rules and settings?
No gather rate is given in the name Rust Test. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on Rust Test?
On Linux, Rust Test operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the server location for Rust Test?
A region is not published by Rust Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 186.158.238.60:28015.
What is the uptime of Rust Test?
The server Rust Test is down at the moment, with its last appearance 17 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 26 September 2026.
Wipe schedule
On what schedule does Rust Test wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 16 hours ago.
Connection
What is the process to join Rust Test?
To connect manually, open the console with F1 and type client.connect 186.158.238.60:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.