RS-14531Modded server
test - Procedural
Offline 186.208.152.67:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on test - Procedural?
Currently, test - Procedural is offline; the last sighting was 17 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 20:00 UTC, when it averaged 1 players.
Where does test - Procedural sit in the rankings?
Ranked #14,531 on seven-day player hours, test - Procedural is in the top 66% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry test - Procedural?
On these Top Rust Servers lists you will find test - Procedural: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on test - Procedural?
The game's server browser reads the tags that test - Procedural publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on test - Procedural?
A procedural map, created by the game, is in use on test - Procedural.
Which settings and rules apply on test - Procedural?
The name test - Procedural does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
About the server
What version is test - Procedural running?
On Windows, test - Procedural operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can test - Procedural be found?
There is no region published by test - Procedural. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 186.208.152.67:28015.
How reliable is test - Procedural?
The server test - Procedural is down at the moment, with its last appearance 17 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe cycle
When does test - Procedural wipe?
Not enough wipe data exists yet to identify the rhythm of test - Procedural. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 20 hours ago.
Connection
How can I connect to test - Procedural?
To connect manually, open the console with F1 and type client.connect 186.208.152.67:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.