RS-15966Modded server
Test Server
Offline 187.121.95.171:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 14:38 UTC, in 6d 5h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Test Server?
Currently, Test Server is offline; the last sighting was 17 hours ago. Over the past seven days, the average player count was 0.
How is Test Server ranked?
The last seven days of player hours place Test Server at #15,966, in the top 72% of ranked servers.
Tags and filters
Where does Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you read the tags on Test Server?
Published by Test Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Test Server?
A procedural map, created by the game, is in use on Test Server.
What settings and rules does Test Server use?
No gather rate is given in the name Test Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What version is Test Server running?
On Windows, Test Server operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Test Server?
A region is not published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 187.121.95.171:28015.
What is the uptime of Test Server?
Test Server is offline now; the last time it was seen was 17 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
On what schedule does Test Server wipe?
From weekly: 7 days after its last wipe, the next wipe for Test Server is projected. The upcoming wipe is set for Tuesday 20 October at 14:38 UTC. Its world was last replaced 18 hours ago. Its tags carry a wipe schedule set to weekly.
Connection
How can I connect to Test Server?
Use the console: open Rust, press F1, and type client.connect 187.121.95.171:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.