Top Rust ServersObservatory · live
Live Servers11,646 Players60,639 Populated3,692 Fresh wipes · 3h147 Scanevery 5 min

RS-5168Modded server

Pirates of the Frozen Lake

Offline EA 188.113.171.14:28015 checked 10h ago

monthly wipes vanillamoddedoxide
Connect
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#5,168
top 23% · #360 in EA
Last wipe
12d ago
monthly schedule
Next wipe
T− 21d 21h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75108:0011:0003:0005:0008:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040008:0011:0003:0005:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 23% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:12 UTC12d ago 2 – running 1
Thu 1 Oct, 11:13 UTC13d ago 1 – 0.9 days 0
Mon 28 Sep, 09:15 UTC16d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Pirates of the Frozen Lake?

Pirates of the Frozen Lake is offline at this moment; the last signal was 10 hours ago. Its seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 10:00 UTC, when it averaged 1 players.

What is the ranking of Pirates of the Frozen Lake?

On seven-day player hours, Pirates of the Frozen Lake ranks #5,168 overall, in the top 23% of ranked servers and #360 across Asia.

Tags, lists, and filters

Where does Pirates of the Frozen Lake show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Pirates of the Frozen Lake: Top modded Rust servers and Rust roleplay servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Pirates of the Frozen Lake?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptsw (Networking): Sits on the 'sw' network layer; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^r (Roleplay): It is a roleplay server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; EA (East Asia): The server browser lists it under East Asia are the tags Pirates of the Frozen Lake publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on Pirates of the Frozen Lake?

The map on Pirates of the Frozen Lake is procedural, size 5,000, seed 1201284204, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does Pirates of the Frozen Lake run for rules and settings?

The name Pirates of the Frozen Lake does not state a gather rate. The group limit is the game's default of 8 players. roleplay is the game mode, jobs, towns and rules for roleplay. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.

About the server

What Rust version is Pirates of the Frozen Lake on?

On Windows, Pirates of the Frozen Lake operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on Pirates of the Frozen Lake?

Over the last two days, it ran at an average of 159 server fps, minimum 114. The maximum entities it carried was 153,257, covering buildings, deployables and the rest. Its memory use reached 3,604 MB at most. A climbing entity count and low fps are the source of the lag players feel.

Where can Pirates of the Frozen Lake be found?

Pirates of the Frozen Lake uses its EA tag to list itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 188.113.171.14:28015.

What is the uptime of Pirates of the Frozen Lake?

Pirates of the Frozen Lake is offline now; the last time it was seen was 10 hours ago. The uptime it gives suggests a restart around 7 hours ago. It spent 54 of the last 168 hours online across 7 days, giving 32% uptime. It was first observed by Top Rust Servers on 28 September 2026.

Wipe schedule

What can you expect on wipe day on Pirates of the Frozen Lake?

Across recent wipes, the busiest times averaged 2 players. 27 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 2.

On what schedule does Pirates of the Frozen Lake wipe?

The only wipe Pirates of the Frozen Lake sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 12 days 11 hours ago. Its tags indicate wipes happen each month.

How to join

What are the steps to join Pirates of the Frozen Lake?

To connect, start Rust, hit F1, and enter client.connect 188.113.171.14:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptsw,$r?,v2634,^m,^v,^r,EA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Running game build 166652.
ptsw
Networking Sits on the 'sw' network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^r
Roleplay It is a roleplay server.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.