RS-14459Modded server
TEST
Offline 188.113.32.189:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is TEST?
TEST is offline at this moment; the last signal was 17 days 20 hours ago.
How is TEST ranked?
On player hours across seven days, TEST is #14,459, inside the top 61% of all ranked servers.
Tags, lists, and filters
Where does TEST appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TEST: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on TEST?
A procedural map, created by the game, is in use on TEST.
Which settings and rules apply on TEST?
You will not find a gather rate in the name TEST. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is TEST running?
On Windows, TEST operates Rust network protocol 2633 and build 163207. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TEST be found?
A region is not published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 188.113.32.189:28015.
How reliable is TEST?
Currently offline is TEST, last seen 17 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe schedule
When does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 40 days 1 hours ago.
Connection
What is the process to join TEST?
To connect manually, open the console with F1 and type client.connect 188.113.32.189:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.