RS-15150Modded server
Test
Offline 188.138.209.216:28017 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Test?
Currently, Test is offline; the last sighting was 30 days 22 hours ago.
Where does Test sit in the rankings?
Ranked #15,150 on seven-day player hours, Test is in the top – of all ranked servers.
Tags, lists, and filters
Where does Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; v2574 (Protocol): Protocol 2574 is required to join; your game must be on the same version; cs111282 (Build): The game build is 111282; ptrak (Networking): This uses RakNet, Rust's default network layer; $rpol (Region code): Region code: pol; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Test?
Test uses a procedural map, which the game generates.
What does Test run for rules and settings?
The name Test does not state a gather rate. A group limit is not made public. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is Test on?
Test uses Rust network protocol 2574 and build 111282 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Test?
There is no region published by Test, though its region code is pol. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 188.138.209.216:28017 is its address.
What is the uptime of Test?
The server Test is down at the moment, with its last appearance 30 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
When does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 22 hours ago.
Connection
How can I connect to Test?
Use the console: open Rust, press F1, and type client.connect 188.138.209.216:28017. Or simply click Launch Rust here; it opens the game through Steam and connects you.