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Live Servers11,586 Players53,878 Populated3,489 Fresh wipes · 3h135 Scanevery 5 min

RS-14544Modded server

TEST - nie wchodzic

Offline 188.146.162.122:28015 checked 17d ago

moddedcarbon
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,544
top 61%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:55 UTC18d ago 1 – running 1
Sat 26 Sep, 08:41 UTC18d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is TEST - nie wchodzic?

TEST - nie wchodzic is offline at this moment; the last signal was 17 days 3 hours ago.

What is the ranking of TEST - nie wchodzic?

Ranked #14,544 on seven-day player hours, TEST - nie wchodzic is in the top 61% of all ranked servers.

Tags, lists, and filters

Where does TEST - nie wchodzic appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count TEST - nie wchodzic among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on TEST - nie wchodzic?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use are the tags TEST - nie wchodzic publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on TEST - nie wchodzic?

A procedural map, created by the game, is in use on TEST - nie wchodzic.

What does TEST - nie wchodzic run for rules and settings?

You will not find a gather rate in the name TEST - nie wchodzic. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What version is TEST - nie wchodzic running?

TEST - nie wchodzic uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of TEST - nie wchodzic?

A region is not published by TEST - nie wchodzic. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 188.146.162.122:28015 is its address.

What is the uptime of TEST - nie wchodzic?

TEST - nie wchodzic is offline now; the last time it was seen was 17 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 25 September 2026.

Wipe details

What can you expect on wipe day on TEST - nie wchodzic?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 1 hours in.

On what schedule does TEST - nie wchodzic wipe?

Too few wipes are recorded for TEST - nie wchodzic to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 18 days 4 hours ago.

Connection

How can I connect to TEST - nie wchodzic?

Use the console: open Rust, press F1, and type client.connect 188.146.162.122:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Running game build 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.