RS-13214Modded server
Test server
Offline 188.16.4.10:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test server?
Test server is offline at this moment; the last signal was 22 days 20 hours ago.
How is Test server ranked?
The last seven days of player hours place Test server at #13,214, in the top 58% of ranked servers.
Tags and filters
Where does Test server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Test server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Test server?
Published by Test server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does Test server run for rules and settings?
You will not find a gather rate in the name Test server. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is Test server on?
Rust network protocol 2633 and build 163207 is what Test server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Test server?
There is no region published by Test server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 188.16.4.10:28015 is its address.
How reliable is Test server?
The server Test server is down at the moment, with its last appearance 22 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe schedule
When does Test server wipe?
Too few wipes are recorded for Test server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 71 days ago.
Connection
How can I connect to Test server?
To connect, start Rust, hit F1, and enter client.connect 188.16.4.10:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.