RS-12630Modded server
KOLA_LOX
Offline 188.163.4.84:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on KOLA_LOX?
KOLA_LOX is offline at this moment; the last signal was 23 days 2 hours ago.
Where does KOLA_LOX sit in the rankings?
On player hours across seven days, KOLA_LOX is #12,630, inside the top 55% of all ranked servers.
Tags and filters
Where does KOLA_LOX show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include KOLA_LOX: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on KOLA_LOX?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163558 (Build): Running game build 163558; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags KOLA_LOX publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on KOLA_LOX?
KOLA_LOX uses a procedural map, which the game generates.
Which settings and rules apply on KOLA_LOX?
You will not find a gather rate in the name KOLA_LOX. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is KOLA_LOX on?
Rust network protocol 2633 and build 163558 is what KOLA_LOX runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of KOLA_LOX?
No region is published by KOLA_LOX. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 188.163.4.84:28015 is its address.
What is the uptime of KOLA_LOX?
KOLA_LOX is offline now; the last time it was seen was 23 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
When does KOLA_LOX wipe?
The record holds too few wipes to determine KOLA_LOX's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 3 hours ago.
Joining the server
What is the process to join KOLA_LOX?
To connect manually, open the console with F1 and type client.connect 188.163.4.84:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.