Top Rust ServersObservatory · live
Live Servers11,660 Players78,398 Populated4,026 Fresh wipes · 3h161 Scanevery 5 min

RS-9755Modded server

[EU] Nowhere - Testserver

Online 188.165.36.94:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 150
0% full
7-day average
0
peak 2
Rank
#9,755
top 44%
Last wipe
1h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
00.511.5216:0001:0010:0019:0004:0013:00Wiped Tue 13 Oct, 19:52 UTCWIPEWiped Wed 14 Oct, 13:34 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040016:0001:0010:0019:0004:0013:00Wiped Tue 13 Oct, 19:52 UTCWIPEWiped Wed 14 Oct, 13:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:54 UTC6h ago – – running 1
Tue 13 Oct, 19:52 UTC19h ago – – – 0
Fri 2 Oct, 17:02 UTC11d ago 2 halved by day 5 11.1 days 0
Wed 16 Sep, 20:31 UTC27d ago 2 halved by day 3 15.9 days 0
Tue 15 Sep, 20:47 UTC28d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on [EU] Nowhere - Testserver?

On 150 slots, [EU] Nowhere - Testserver has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 1 players.

What is the ranking of [EU] Nowhere - Testserver?

The last seven days of player hours place [EU] Nowhere - Testserver at #9,755, in the top 44% of ranked servers.

Tags, lists, and filters

Where does [EU] Nowhere - Testserver appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [EU] Nowhere - Testserver: Best EU Rust servers and Top modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on [EU] Nowhere - Testserver?

gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): Player slots: 150; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags [EU] Nowhere - Testserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on [EU] Nowhere - Testserver?

A procedural map of size 1,000 with seed 1337, created by the game, is in use on [EU] Nowhere - Testserver. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

What does [EU] Nowhere - Testserver run for rules and settings?

You will not find a gather rate in the name [EU] Nowhere - Testserver. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server info

What Rust version is [EU] Nowhere - Testserver on?

On Linux, [EU] Nowhere - Testserver operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does [EU] Nowhere - Testserver perform?

Its average server fps over the last 48 hours was 226, with a low of 187. At its peak, it held 51,037 entities: everything from buildings to deployables and more. Memory usage peaked at 5,722 MB. Players feel lag when fps drops and entities increase.

What is the location of [EU] Nowhere - Testserver?

Its name points to Europe, but [EU] Nowhere - Testserver publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 188.165.36.94:28015.

What is the uptime of [EU] Nowhere - Testserver?

Right now, [EU] Nowhere - Testserver is up and running. The uptime it gives suggests a restart around 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on [EU] Nowhere - Testserver?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 43 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 4.

On what schedule does [EU] Nowhere - Testserver wipe?

No next wipe can be predicted for [EU] Nowhere - Testserver, because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 1 hours ago.

Joining the server

How can I connect to [EU] Nowhere - Testserver?

To connect, start Rust, hit F1, and enter client.connect 188.165.36.94:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp150
Max players Player slots: 150.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.