RS-14176Modded server
ServerName
Offline 188.19.40.35:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on ServerName?
Currently, ServerName is offline; the last sighting was 13 days 1 hours ago.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #14,176, in the top 60% of ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags ServerName publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
Which settings and rules apply on ServerName?
The name ServerName does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is ServerName on?
On Windows, ServerName operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the server location for ServerName?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 188.19.40.35:28015 is its address.
Is ServerName currently online?
ServerName is offline now; the last time it was seen was 13 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 29 September 2026.
Wipe cycle
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days ago.
Joining the server
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 188.19.40.35:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.