RS-10023Modded server
Rustzin - Test Server
Online 188.255.171.118:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Rustzin - Test Server?
Rustzin - Test Server is showing 0 players on 10 slots right now. Its seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 00:00 UTC, with an average of 2 players.
Where does Rustzin - Test Server sit in the rankings?
On player hours across seven days, Rustzin - Test Server is #10,023, inside the top 45% of all ranked servers.
Server tags and lists
Where does Rustzin - Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Rustzin - Test Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Rustzin - Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Rustzin - Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Rustzin - Test Server?
A procedural map, created by the game, is in use on Rustzin - Test Server.
Which settings and rules apply on Rustzin - Test Server?
You will not find a gather rate in the name Rustzin - Test Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is Rustzin - Test Server on?
Rustzin - Test Server uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Where can Rustzin - Test Server be found?
There is no region published by Rustzin - Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 188.255.171.118:28015.
How reliable is Rustzin - Test Server?
Rustzin - Test Server is online at the moment. 24 of 24 hours it stayed up in the last 1 full day, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe details
When does Rustzin - Test Server wipe?
Too few wipes are recorded for Rustzin - Test Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 39 hours ago.
Connection
What is the process to join Rustzin - Test Server?
To connect manually, open the console with F1 and type client.connect 188.255.171.118:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.