RS-15899Modded server
.
Offline 188.40.64.188:28080 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is .?
. is offline at this moment; the last signal was 11 days 11 hours ago.
What is the ranking of .?
Ranked #15,899 on seven-day player hours, . is in the top 70% of all ranked servers.
Tags, lists, and filters
Where does . show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count . among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on .?
The game's server browser reads the tags that . publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on .?
The map on . is procedural, size 3,500, seed 798468631, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does . run for rules and settings?
The name . does not state a gather rate. The group limit is the game's default of 8 players. It runs pve, no player versus player combat. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on .?
On Windows, . operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of .?
There is no region published by .. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 188.40.64.188:28080.
What is the uptime of .?
Currently offline is ., last seen 11 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe cycle
When does . wipe?
The record holds too few wipes to determine .'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 17 days 5 hours ago.
Connection
How can I connect to .?
Use the console: open Rust, press F1, and type client.connect 188.40.64.188:28080. Or simply click Launch Rust here; it opens the game through Steam and connects you.