RS-15900Modded server
Rust Oxide Dev - Local
Offline 190.120.230.113:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at this moment; the last signal was 7 days 2 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of Rust Oxide Dev - Local?
On player hours across seven days, Rust Oxide Dev - Local is #15,900, inside the top 72% of all ranked servers.
Tags and filters
Where does Rust Oxide Dev - Local show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Rust Oxide Dev - Local among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Running game build 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Rust Oxide Dev - Local publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Rust Oxide Dev - Local?
A procedural map, created by the game, is in use on Rust Oxide Dev - Local.
What settings and rules does Rust Oxide Dev - Local use?
You will not find a gather rate in the name Rust Oxide Dev - Local. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Rust Oxide Dev - Local running?
On Windows, Rust Oxide Dev - Local operates Rust network protocol 2634 and build 167058. Joining requires matching protocols, and Steam updates your game automatically.
Where can Rust Oxide Dev - Local be found?
A region is not published by Rust Oxide Dev - Local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 190.120.230.113:28115 is its address.
What is the uptime of Rust Oxide Dev - Local?
Currently offline is Rust Oxide Dev - Local, last seen 7 days 2 hours ago. Across the last 6 full days, it was online for 0 of 144 hours, or 0%. It was first observed by Top Rust Servers on 8 October 2026.
Wipe schedule
When does Rust Oxide Dev - Local wipe?
Too few wipes are recorded for Rust Oxide Dev - Local to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 19 hours ago.
Joining the server
How can I connect to Rust Oxide Dev - Local?
Use the console: open Rust, press F1, and type client.connect 190.120.230.113:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.