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Live Servers11,452 Players35,025 Populated3,013 Fresh wipes · 3h89 Scanevery 5 min

RS-5786Modded server

Dark Horizon

Online 192.142.48.17:27234 checked 8m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,786
top 26%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:57 UTC10d ago 2 – running 0
Sun 27 Sep, 18:31 UTC17d ago 0 – 6.9 days 0
Fri 25 Sep, 19:29 UTC19d ago 3 – 2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Dark Horizon?

Dark Horizon is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 0 players.

How is Dark Horizon ranked?

Ranked #5,786 on seven-day player hours, Dark Horizon is in the top 26% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Dark Horizon?

These Top Rust Servers lists count Dark Horizon among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Dark Horizon?

The game's server browser reads the tags that Dark Horizon publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on Dark Horizon?

A procedural map of size 3,000 with seed 1337, created by the game, is in use on Dark Horizon. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

What does Dark Horizon run for rules and settings?

You will not find a gather rate in the name Dark Horizon. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Dark Horizon running?

On Linux, Dark Horizon operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Is Dark Horizon lag-free?

Its average server fps over the last 48 hours was 217, with a low of 183. The maximum entities it carried was 60,046, covering buildings, deployables and the rest. Its memory use reached 4,298 MB at most. What players experience as lag comes from low fps and a rising entity count.

Where can Dark Horizon be found?

No region is published by Dark Horizon. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 192.142.48.17:27234.

How reliable is Dark Horizon?

The server Dark Horizon is currently online. Going by its reported uptime, it restarted about 7 days 23 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Dark Horizon?

The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 3 hours after it began.

On what schedule does Dark Horizon wipe?

There is no way to predict the next wipe on Dark Horizon, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 10 hours ago.

How to join

How can I connect to Dark Horizon?

To connect, start Rust, hit F1, and enter client.connect 192.142.48.17:27234. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.