Top Rust ServersObservatory · live
Live Servers11,699 Players74,270 Populated3,977 Fresh wipes · 3h177 Scanevery 5 min

RS-3854Modded server

Herbland

Online 192.169.82.146:28265 checked 9m ago

moddedoxide
Connect
Players now
2/ 50
4% full
7-day average
1
peak 5
Rank
#3,854
top 17%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC12d ago 5 – running 0
Thu 1 Oct, 23:12 UTC FW12d ago 5 – 0.8 days 0
Tue 29 Sep, 17:34 UTC15d ago 4 held half 2.2 days 2
Sun 27 Sep, 14:45 UTC17d ago 5 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Herbland?

On 50 slots, Herbland has 2 players at this moment. Its seven-day average is 1 players, with a peak of 5. The busiest point in the last 48 hours was 21:00 UTC, when it averaged 4 players.

Where does Herbland sit in the rankings?

On player hours across seven days, Herbland is #3,854, inside the top 17% of all ranked servers.

Server tags and lists

Where does Herbland show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Herbland: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Herbland?

The game's server browser reads the tags that Herbland publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on Herbland?

Herbland runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

What settings and rules does Herbland use?

No gather rate is given in the name Herbland. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on Herbland?

Rust network protocol 2634 and build 166652 is what Herbland runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Herbland perform?

Its average server fps over the last 48 hours was 95, with a low of 60. The maximum entities it carried was 115,912, covering buildings, deployables and the rest. Memory usage peaked at 8,853 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of Herbland?

No region is published by Herbland. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 192.169.82.146:28265.

Is Herbland currently online?

The server Herbland is currently online. The uptime it gives suggests a restart around 17 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on Herbland?

The average busiest count over recent wipes is 5 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

When does Herbland wipe?

There is no way to predict the next wipe on Herbland, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 1 hours ago.

Connection

What are the steps to join Herbland?

Use the console: open Rust, press F1, and type client.connect 192.169.82.146:28265. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.