RS-16949Modded server
Testcontainers Rust Server
Offline 192.240.238.48:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Testcontainers Rust Server?
Testcontainers Rust Server is offline at this moment; the last signal was 15 days 18 hours ago.
Where does Testcontainers Rust Server sit in the rankings?
On player hours across seven days, Testcontainers Rust Server is #16,949, inside the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Testcontainers Rust Server?
These Top Rust Servers lists count Testcontainers Rust Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testcontainers Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Testcontainers Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Testcontainers Rust Server?
A procedural map, created by the game, is in use on Testcontainers Rust Server.
Which settings and rules apply on Testcontainers Rust Server?
You will not find a gather rate in the name Testcontainers Rust Server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server details
What Rust version is Testcontainers Rust Server on?
Testcontainers Rust Server uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Testcontainers Rust Server?
There is no region published by Testcontainers Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 192.240.238.48:28015.
How reliable is Testcontainers Rust Server?
Testcontainers Rust Server is offline now; the last time it was seen was 15 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 28 September 2026.
Wipe schedule
When does Testcontainers Rust Server wipe?
Too few wipes are recorded for Testcontainers Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 18 hours ago.
Connection
What are the steps to join Testcontainers Rust Server?
To connect, start Rust, hit F1, and enter client.connect 192.240.238.48:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.